+33 9 70 46 55 00
info@businesscoot.com
Training
Education

The sports event organization market - Italy

An analysis with all the essential information for a clear, complete and quantified view of this market.

Available in Italianitaly flag
The sports event organization market - Italy
Innovation
Unlimited questions for 24h

SectorAI — Query French markets. Access the data that makes the difference.

Ask the questions you care about on any market — including niche or emerging ones.

Get reliable answers built from private professional content, inaccessible to generalist AIs (GPT, Gemini, Mistral, etc.).

Study Overview

A sporting event is a one-time technical or sporting effort related to a single discipline that is held to promote the activities of that discipline; sporting events are one of the most complex categories of events to organize, especially when they are large competitions or tournaments. The most important pillars of a sports event are: the administrative area, logistics, Marketing and PR, and the use of volunteers. Sports events can be divided according to the organization behind them, private or public, and also according to size, mega-events, landmark events, major events, and minor events. The interesting aspect of sports events is the economic externality created and the diversification of actors involved. In 2021, the value of the global sports events market reached $16.51 billion. The market is expected to grow at an annual rate of 6.32 percent (CAGR 2017-2027), leading to a projected volume of $32.26 billion by 2027. More than 20 million people in Italy participate in sports activities, and the sports sector is worth a significant share of Italy's GDP. The most popular sports in Italy are soccer, tennis, swimming and rugby, not forgetting Motogp and Formula 1. According to Istat, Italian households spend an average of 109.9 euros per year on recreational and sports services and events. Various players, public associations and private companies are involved in the sector, and after the crisis related to the restrictions for Covid-19, the market is set to explode with a full return of all sports events and an increase in their development. E-sports, often known as e-sports, is a competitive video game activity that is organized as a tournament involving direct confrontations between people or teams. E-sports events are expected to become increasingly popular in the future. The DreamHack and Intel Extreme Masters, which fill entire soccer stadiums, are the best-known traveling competitions that do not yet include Italy. Thus, there is still a huge market opportunity in Italy with minimal competition.

Key takeaways

  • Growth and sector challenges
  • Demand analysis
  • Market structure and organization
  • Supply and pricing analysis
  • Player segmentation
  • Latest trends and innovations
Methodology

Our methodology

Our method combines human expertise and a large corpus of sources, including exclusive and private data, for optimal understanding of the sector

Broad source base

  • National, international, and private databases
  • Professional press and polling institutes
  • Industry reports, company financial statements...

Exclusive data

  • Indexpresse sectoral database
  • Preferred Brands database
  • Expert interviews and proprietary indicators

Human expertise

  • Experienced research analysts
  • Know-how developed through 1500+ studies
  • In-depth and rigorous analysis

Visual and actionable reports

  • Graphic studies with synthetic structure
  • Downloadable data
  • Link to original sources
Contents

Sommaire

  1. 1. Market Summary

    • 1.1 Definition and presentation
    • 1.2 World market
    • 1.3 Italian market mainly related to soccer
    • 1.4 Impact of Covid
    • 1.5 Major sporting events in Italy
  2. 2. Demand analysis

    • 2.1 Who is interested in sports events and what are the favorites
    • 2.2 Spending and tourism
    • 2.3 New trends
    • 2.4 Series A
  3. 3. Market structure

    • 3.1 Iter to organize a sports event
    • 3.2 Value chain
    • 3.3 Sports events scattered throughout the territory
    • 3.4 The protagonists of sporting events
  4. 4. Supply analysis

    • 4.1 Classification of sporting events
    • 4.2 Prices
    • 4.3 Milan-Cortina
  5. 5. Rules and regulations

    • 5.1 Rules and regulations
Businesscoot
99HT
The sports event organization market - Italy

The sports event organization market - Italy

What our clients say

Frequently asked questions

Study characteristics
Publication dateAoût 2021
Number of pages35 pages
Available formatsPDF and digital
LanguageEnglish
Immediate access after purchase
Reusable data
Satisfied or refunded
Study packs
Pack of 5 studies
378excl. tax
Need help?

You can contact us for any request (catalog of available studies, subscription, information about a study, custom study, ...)