The sport mobile applications market - France
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Study Overview
Sports apps can be defined as downloadable applications for smartphones, which enable users to measure their sports activities and performance, or to set goals for themselves via in-app programs. They can be used either on their own, by keeping the smartphone with you during exercise, or with a connected wristband that records the expected data, such as the Fitbit wristband. The sports app market is at the crossroads of the e-health market, i.e. all the technological innovations that help people stay in shape or assist healthcare professionals in their work, and the sports market. The market is relatively young, having only emerged with the true emergence of the first smartphones - less than a decade ago - but it has established itself as a particularly effective tool for sports enthusiasts. Whereas many applications developed independently, the market has now been penetrated by major sports equipment manufacturers, such as Nike with Nike+ Run Club.
Key takeaways
- Growth and sector challenges
- Demand analysis
- Market structure and organization
- Supply and pricing analysis
- Player segmentation
- Latest trends and innovations
Our methodology
Our method combines human expertise and a large corpus of sources, including exclusive and private data, for optimal understanding of the sector
Broad source base
- • National, international, and private databases
- • Professional press and polling institutes
- • Industry reports, company financial statements...
Exclusive data
- • Indexpresse sectoral database
- • Preferred Brands database
- • Expert interviews and proprietary indicators
Human expertise
- • Experienced research analysts
- • Know-how developed through 1500+ studies
- • In-depth and rigorous analysis
Visual and actionable reports
- • Graphic studies with synthetic structure
- • Downloadable data
- • Link to original sources
Sommaire
1. Market overview
- 1.1 What is a sports app?
- 1.2 A global market with exponential growth
- 1.3 A French market reaching maturity
- 1.4 Health crisis spurs sports app boom
2. Demand analysis
- 2.1 Typical profile of French athletes
- 2.2 Typical profile of sports app users
- 2.3 Focus on running
- 2.4 The growing importance of social networks in sports, a boon for sports apps
3. Market structure
- 3.1 Market organization and dynamics
- 3.2 Sensors for sports applications
- 3.3 One market, two blinds
- 3.4 The data collected by these applications
4. Offer analysis
- 4.1 Offer typology
- 4.2 From free to premium
- 4.3 An increasingly comprehensive offering
- 4.4 The rise of meditation apps
5. Regulations
- 5.1 Supervision and management of user data

The sport mobile applications market - France
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