SYNTHÈSE DU MARCHÉ
1.1 Scope of the study
Escape rooms are an interactive game in which a group of players are locked in a room, which they have to escape in a certain time. In order to escape this room, the players must complete various tasks, search for certain clues and solve puzzles. The rooms are themed and can represent different scenarios such as a prison, an abandoned house, a spaceship or an archaeological site. The atmosphere is often enhanced by background stories, props and special effects to make the experience more realistic and exciting.The concept of Escape Rooms originated in Japan and has become popular in Germany since 2013.
The global market for Escape Rooms is growing: it is expected to increase at a compound growth rate of 5.5% between 2020 and 2027.[Varified Market Reports] Over thepast decade, the concept has gained global acceptance. The U.S. is the world's largest market for Escape Rooms, with over 2,250 Escape Rooms [Room Escape Artist, 2022], followed by China with 1,100 [Nikkei, 2019].
In the early years, Escape Rooms were still relatively rare in Germany, but their success and popularity led to a rapid growth of the industry. Over time, more and more companies opened Escape Rooms in different cities, offering a variety of themes and difficulty levels. In 2023, there are 371 providers in Germany with 954 Escape Rooms. These are currently spread across Germany in 179 cities .Strong growth is also expected in the future in the market for Escape Games in Germany [Escaperoomgames.de, 2023] Currently, the industry is still divided between private individuals and franchises and there is no established market leader in the market yet.
Escape rooms appeal to a wide range of audiences, from families to friends to businesses seeking teambuilding activities, as they promotePromote teamwork, communication and problem-solving skills.
Other industry trends and consumer typology are examined in the following study. In addition, the structures of the market and the competitors in the market are analyzed to draw insightful conclusions.
ANALYSE DE LA DEMANDE
STRUCTURE DU MARCHÉ
ANALYSE DE L'OFFRE
RÈGLEMENTATION
POSITIONNEMENT DES ACTEURS
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Reviews (5)
The performing arts market - France
Publicado en 22/09/2022 by Anais Reteux
Etude généraliste mais très bien réalisée du marché du spectacle vivant dont on trouve assez peu d'analyse aussi complète.
Businesscoot Response:
Merci infiniment Anaïs pour votre retour. Nous sommes ravis d'avoir été à la hauteur de vos attentes!
The holiday rental market - France
Publicado en 26/04/2022 by MATTHIEU VANDERPERRE - ETS VANDERPERRE
I am very satisfied with the contents of the study which will come to enrich my file of request for financing for a project related to the seasonal hiring
The board game market - France
Publicado en 13/01/2022 by Nicolas Silvani - LudoTech
A good overview of the market that doesn't neglect new market developments and at an affordable price. I am interested in a more in-depth study of new trends and players.
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The board game market - France
Publicado en 15/12/2021 by Client anonyme - Ce client a souhaité rester anonyme
Very useful
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The board game market - France
Publicado en 14/12/2021 by Client Anonyme - Ce client a souhaité rester anonyme
Etude sérieuse avec de bonnes références.
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Merci pour votre retour et la confiance accordée :)